Combat Record
Career-long numbers from eve-kill
No killboard data available for this pilot.
Activity
What they fly, where they fight, latest kills and losses
In-game bio
Class 4 and 5 This wormhole seems to lead into dangerous unknown parts of space.
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Class 7, 8 and 9 Empire, Lowsec and null sec wormholes
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X8
/> フ
| _ _|
/`ミ _x 彡
/ |
/ ヽ ノ
/ ̄| | | |
| ( ̄ヽ__ヽ_)_)
"Don't make me start swearing in ice cream flavors!"
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Security Status:
-2 = not in 1.0 sec systems
-2.5 = not in 0.9 sec systems
-3 = not in 0.8 sec systems
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
-5 or below = KOS in all empire
Smallest to Largest Combat Site:
Burrow / Hideaway / Refuge / Rally Point / Den / Yard / Port / Hub Haven Sanctum
Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)
Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]
Bunyip Munitions - A place for the homeless and forgotten new home?
Class 6 This wormhole seems to lead into deadly unknown parts of space.
Class 7, 8 and 9 Empire, Lowsec and null sec wormholes
W-SPACE DESIGNATION
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X8
/> フ
| _ _|
/`ミ _x 彡
/ |
/ ヽ ノ
/ ̄| | | |
| ( ̄ヽ__ヽ_)_)
"Don't make me start swearing in ice cream flavors!"
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
Rogue Drones - Kinetic, EM, Thermal & Explosive
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
Rogue Drones - EM
Security Status:
-2 = not in 1.0 sec systems
-2.5 = not in 0.9 sec systems
-3 = not in 0.8 sec systems
-3.5 = not in 0.7 systems
-4 = not in 0.6 systems
-4.5 = not in 0.5 systems
-5 or below = KOS in all empire
Smallest to Largest Combat Site:
Burrow / Hideaway / Refuge / Rally Point / Den / Yard / Port / Hub Haven Sanctum
Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)
Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]
Bunyip Munitions - A place for the homeless and forgotten new home?