Pilot
Kys' Utsusus
CaldariAchura
- Kills
- 45
- +0 in the last 90 days
- Losses
- 128
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 64%
- ISK destroyed
- 13.19B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 45
- Losses
- 128
- Danger Ratio
- 83%
- Final Blows
- 9
- Points
- 30
ISK
- Destroyed
- 13.19B
- Lost
- 7.30B
- Balance
- +5.89B
- ISK Efficiency
- 64%
Solo
- Solo Kills
- 6
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 22
- NPC Loss Ratio
- 17%
- Activity
- Inactive
Damage Dealt1.3M
Damage Ratio · 63%
Damage Taken787.5K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
fff•Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
•Class 2 = (Faction) Burrow or Drone Collection
•Class 3 = (Faction) Refuge or Drone Assembly
•Class 4 = (Faction) Den or Drone Gathering
•Class 5 = (Faction) Yard or Drone Surveillance
•Class 6 = (Faction) Rally Point or Drone Menagerie
•Class 7 = (Faction) Port or Drone Herd
•Class 8 = (Faction) Hub or Drone Squad
•Class 9 = (Faction) Haven or Drone Patrol
•Class 10 = (Faction) Sanctum or Drone Horde (hardest)
•Level 1 = (Faction name) + Anomaly Class (easiest)
•Level 2 = (Faction name) Hidden + Anomaly Class
•Level 3 = (Faction name) Forsaken + Anomaly Class
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships
Damage type to protect against:
Angel - All
Amarr Navy - EM & Thermal
Blood - EM & Thermal
Caldary navy - Kinetic & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal
•Class 2 = (Faction) Burrow or Drone Collection
•Class 3 = (Faction) Refuge or Drone Assembly
•Class 4 = (Faction) Den or Drone Gathering
•Class 5 = (Faction) Yard or Drone Surveillance
•Class 6 = (Faction) Rally Point or Drone Menagerie
•Class 7 = (Faction) Port or Drone Herd
•Class 8 = (Faction) Hub or Drone Squad
•Class 9 = (Faction) Haven or Drone Patrol
•Class 10 = (Faction) Sanctum or Drone Horde (hardest)
•Level 1 = (Faction name) + Anomaly Class (easiest)
•Level 2 = (Faction name) Hidden + Anomaly Class
•Level 3 = (Faction name) Forsaken + Anomaly Class
Agent LP reward Offers:
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction Battleships
600K - Pre-built Faction Battlships
Damage type to protect against:
Angel - All
Amarr Navy - EM & Thermal
Blood - EM & Thermal
Caldary navy - Kinetic & Thermal
Gallente - Kinetic & Thermal
Guristas - Kinetic & Thermal
Khanid - EM & Thermal
Mercenary - EM & Thermal & Kin
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal