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Kills
44
+1 in the last 90 days
Losses
228
+7 in the last 90 days
16%
Efficiency
ISK Efficiency 19%
ISK destroyed
5.60B
+734.2M in the last 90 days
Activity
Low
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
44
Losses
228
Danger Ratio
75%
Final Blows
12
Points
42

ISK

Destroyed
5.60B
Lost
23.26B
Balance
-17.66B
ISK Efficiency
19%

Solo

Solo Kills
7
Solo Ratio
16%
Avg Kills/Day
—

Other

NPC Losses
56
NPC Loss Ratio
25%
Activity
Low
Damage Dealt124.1K
Damage Ratio · 3%
Damage Taken4.6M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


SKILLS

Skills para misiles, ayudan a hacer mas daño y son importantes si llevais naves Caldari (principalmente)

Missile Bombardment
Missile Projection
Rapid Launch
Target Navigation Prediction
Warhead Upgrades


Skills para hacer mas daño con armas que no sean misiles

Motion Prediction
Rapid Firing

Sharpshooter
Surgical Strike

Controlled Bursts
Gunnery
Trajectory Analysis


skills basicas para fitear correctamente sus naves

4 como minimo, a la larga querreis subirlas a 5 porque afectan a TODAS las naves que lleveis

Target Management
Signature Analysis

ENGINEERING
Capacitor Management
Capacitor Systems Operation
CPU Management

Power Grid Management
Weapon Upgrades ====>