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Kills
5,256
+50 in the last 90 days
Losses
425
+3 in the last 90 days
93%
Efficiency
ISK Efficiency 99%
ISK destroyed
12.44T
+184.21B in the last 90 days
Activity
High
0.6 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
5,256
Losses
425
Danger Ratio
94%
Final Blows
357
Points
4,831

ISK

Destroyed
12.44T
Lost
86.93B
Balance
+12.35T
ISK Efficiency
99%

Solo

Solo Kills
61
Solo Ratio
1%
Avg Kills/Day
—

Other

NPC Losses
24
NPC Loss Ratio
6%
Activity
High
Damage Dealt31.3M
Damage Ratio · 80%
Damage Taken7.9M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*:☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*:☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*:

NPC RESISTANCES (WEAKNESSES):

Guristas - Kinetic(45%)
Serpentis - Kinetic(45%)
Blood Raider - EM(45%)
Sansha's Nation - EM(45%)
Angel Cartel - Explosive(45%)
EoM - Kinetic(40%)
Rogue Drones - EM(40%)
Mercenary - Thermal(35%)
The Seven - Thermal(30%)
Mordus Legion - Thermal(45%)/Kinetic(45%)

NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)

Stacking penalty mod for Nth module or rig=
0.5 ^ [ ((N-1) / 2.22292081)^2 ]
1st: 100%
2nd: 86.9%
3rd: 57.1%
4th: 28.3%
5th: 10.6%
note: modules with highest bonuses are calculated first.

☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*:☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*:☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: ☽༓・*˚⁺‧ ⋇⋆✦【☆】★【☆】☆✼★ 。*゚+.*.。★【☆】★ 。・:*:・゚★,。・:*: