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Kills
35
+0 in the last 90 days
Losses
8
+0 in the last 90 days
81%
Efficiency
ISK Efficiency 99%
ISK destroyed
24.98B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
35
Losses
8
Danger Ratio
100%
Final Blows
0
Points
35

ISK

Destroyed
24.98B
Lost
209.2M
Balance
+24.77B
ISK Efficiency
99%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt10.9K
Damage Ratio · 43%
Damage Taken14.2K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio


Faction Damage Offensive Damage Defensive
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM* Kinetic (70%) / Thermal (30%)
Rogue Drones EM / Thermal (varies) Omni
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%)
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%)
Triglavian Abyss) Explosive / Thermal Thermal (60%) / Explosive (40%)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%)
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%)
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%)
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%)
Amarr Empire (EDENCOM) Thermal / EM EM (58%) / Thermal (42%)
Caldari State (EDENCOM) EM / Explosive EM (51%) / Explosive (44%)
Gallente Federation (EDENCOM) EM / Explosive Kinetic (58%) / Thermal (42%)
Minmatar Republic (EDENCOM) Kinetic / Explosive (Omni) [4]



Commanders

Domination Angel, Dark Blood, Dread Guristas, True Sansha, Shadow Serpentis, Sentient Drone.

Sites

Hideaway < Burrow < Refuge < Den < Yard < Rally Point < Port < Hub < Haven < Sanctum

Hidden < Forsaken < Forlorn

Cluster < Collection < Assembly < Gathering < Surveillance < Menagerie < Herd < Squad < Patrol < Horde