- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 291.9M
- Balance
- -291.9M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken126.1K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
WaterWolf Rainbow was the 2nd grandson to chief CloudHoof. Tribal Elders dubbed him "2nd of 4 Elements", referring to a prophacy of 4 spiritual leaders destined to unite their people. However, his uncle, not his father, was in line to be Chief. Still, he was named "WaterWolf" for his icy-blue eyes. He and his older brother FireFox were inseperable. Life was good on their remote planet in the outskirts of Minmatar space.
At 7, an Amarr raiding party sacked his village, claiming the tribe was supplying weapons to enemies of Amarr. In the raid, his younger cousins EarthElk and SkySparrow (heirs of the Cheif), were captured as slaves. WaterWolf's parents were killed by a falling building and an Amarr soldier, Commodore Kallus, took pity on the boys vowing to protect them. With the help of Lieutennant Commander Zeb, Kallus stowed the two brothers away, and helped them to escape slavery. Though Firefox was greatful for their help, WaterWolf blamed the Amarr for his parent's death. Urged by WaterWolf, the boys left Kallus and Zeb by hiding on a jump freighter.
For 10 years, the brothrs fended for themselves and led a life of street smarts and pickpocketing untill they were old enough to join the Minmatar Academy. After graduation, WaterWolf joined NOP (WormHole Miners) to follow FireFox and began to build a new life as a scout. Recently he reconnected with his two cousins. He also wears a "Water Spirit" tattoo to honor his ancestors.
The Triglavian Invasion, stranded WaterWolf in Oris, Amarr, a place he loathed. Depressed and alone in a Tea shop (pickpocketing clients), he was approached by a Caldari man, Dr. Necrodemus Dracula, who gently smiled and offered to buy him a cup of Chi Tea. The simple gesture stunned WaterWolf. The two spent hours talking. Necrodemus was an enigma to WaterWolf. Refined, sophisticated, highly intelligent, confident, charmingly handsome, with no trace of arrogance, and a high class/low brow taste in humor that made WaterWolf laugh again and again. The Dr. offered WaterWolf food and lodging during his stay (very upscale), treated him with dignity, respect, and trust. The two formed an unlikley friendship. Over the next few months, that friendship grew stronger. When the time came for WaterWolf to return to work, Necrodemus relocated his research lab to stay with him. Once again, the simple gesture stunned WaterWolf.
At 7, an Amarr raiding party sacked his village, claiming the tribe was supplying weapons to enemies of Amarr. In the raid, his younger cousins EarthElk and SkySparrow (heirs of the Cheif), were captured as slaves. WaterWolf's parents were killed by a falling building and an Amarr soldier, Commodore Kallus, took pity on the boys vowing to protect them. With the help of Lieutennant Commander Zeb, Kallus stowed the two brothers away, and helped them to escape slavery. Though Firefox was greatful for their help, WaterWolf blamed the Amarr for his parent's death. Urged by WaterWolf, the boys left Kallus and Zeb by hiding on a jump freighter.
For 10 years, the brothrs fended for themselves and led a life of street smarts and pickpocketing untill they were old enough to join the Minmatar Academy. After graduation, WaterWolf joined NOP (WormHole Miners) to follow FireFox and began to build a new life as a scout. Recently he reconnected with his two cousins. He also wears a "Water Spirit" tattoo to honor his ancestors.
The Triglavian Invasion, stranded WaterWolf in Oris, Amarr, a place he loathed. Depressed and alone in a Tea shop (pickpocketing clients), he was approached by a Caldari man, Dr. Necrodemus Dracula, who gently smiled and offered to buy him a cup of Chi Tea. The simple gesture stunned WaterWolf. The two spent hours talking. Necrodemus was an enigma to WaterWolf. Refined, sophisticated, highly intelligent, confident, charmingly handsome, with no trace of arrogance, and a high class/low brow taste in humor that made WaterWolf laugh again and again. The Dr. offered WaterWolf food and lodging during his stay (very upscale), treated him with dignity, respect, and trust. The two formed an unlikley friendship. Over the next few months, that friendship grew stronger. When the time came for WaterWolf to return to work, Necrodemus relocated his research lab to stay with him. Once again, the simple gesture stunned WaterWolf.