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Kills
117
+0 in the last 90 days
Losses
56
+0 in the last 90 days
68%
Efficiency
ISK Efficiency 95%
ISK destroyed
94.79B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
117
Losses
56
Danger Ratio
75%
Final Blows
17
Points
96

ISK

Destroyed
94.79B
Lost
5.43B
Balance
+89.36B
ISK Efficiency
95%

Solo

Solo Kills
2
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
14
NPC Loss Ratio
25%
Activity
Inactive
Damage Dealt201.4K
Damage Ratio · 36%
Damage Taken358.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

*** Scanning info (approx) ***
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
14 au = 2.086.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)

*** Targeting systems ***
Amarr - Radar
Caldari - Gravimetric
Gallente - Magnetometric
Minmatar - Ladar
*** Damage type to shoot at the enemy ***

Damage to do (Damage to Resist)

Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal

*** Stacking penalties ***
1 mod 100% effectiveness
2 mod 86,9% effectiveness
3 mod 57,1% effectiveness
4 mod 28,3% effectiveness
5 mod 10,6% effectiveness
6 mod 3,0% effectiveness
*** Damage types they shoot at you ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM