- Kills
- 985
- +0 in the last 90 days
- Losses
- 131
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 791.59B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 985
- Losses
- 131
- Danger Ratio
- 95%
- Final Blows
- 83
- Points
- 771
ISK
- Destroyed
- 791.59B
- Lost
- 5.39B
- Balance
- +786.20B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 10
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 5%
- Activity
- Inactive
Damage Dealt5.9M
Damage Ratio · 82%
Damage Taken1.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Hacking Notes
Rule 1 - D-Scan
Rule 2 - Drop the can
Rule 3 - Check the Locals ( Ctrl-A )
Rule 4 - Orbit the Target at 3km
Rule 5 - Scan the Target
Rule 6 - Rule of 6
Rule 7 - Destroy All Restoration Nodes
Rule 8 - Core = Opposite Side of the Grid
Rule 9 - 10% Skil / 90% Luck
*Self Repair ( 4-10 pts Coherence )
*Kernal Rot (1/2 Target Coherence )
*Polymorphic Shield ( Protects +2 Attacks )
*Secondary Vector (-20 Target Coherence for 3 turns )
Rule 1 - D-Scan
Rule 2 - Drop the can
Rule 3 - Check the Locals ( Ctrl-A )
Rule 4 - Orbit the Target at 3km
Rule 5 - Scan the Target
Rule 6 - Rule of 6
Rule 7 - Destroy All Restoration Nodes
Rule 8 - Core = Opposite Side of the Grid
Rule 9 - 10% Skil / 90% Luck
*Self Repair ( 4-10 pts Coherence )
*Kernal Rot (1/2 Target Coherence )
*Polymorphic Shield ( Protects +2 Attacks )
*Secondary Vector (-20 Target Coherence for 3 turns )