- Kills
- 36
- +0 in the last 90 days
- Losses
- 73
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 63%
- ISK destroyed
- 4.91B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 36
- Losses
- 73
- Danger Ratio
- 79%
- Final Blows
- 6
- Points
- 33
ISK
- Destroyed
- 4.91B
- Lost
- 2.89B
- Balance
- +2.01B
- ISK Efficiency
- 63%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 15
- NPC Loss Ratio
- 21%
- Activity
- Inactive
Damage Dealt38.9K
Damage Ratio · 8%
Damage Taken479.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I like the chaos, the laughs, and flying with people who enjoy the game — but when it’s time to move, I’m all business. I’ve been around long enough to know when to joke and when to lock in. Both matter.
I don’t mind dirty work or thankless roles. Someone has to tackle first, hold grid, chase stragglers, or stay until the job’s done. I’m good with that. I show up prepared, listen on comms, and follow through.
I fly best with crews who keep things light until it counts, then execute clean. Treat me right and you’ll have a loyal road dog who’s always down to fleet up and get it done.
We can have fun — just don’t confuse that with not taking the fight seriously.
I don’t mind dirty work or thankless roles. Someone has to tackle first, hold grid, chase stragglers, or stay until the job’s done. I’m good with that. I show up prepared, listen on comms, and follow through.
I fly best with crews who keep things light until it counts, then execute clean. Treat me right and you’ll have a loyal road dog who’s always down to fleet up and get it done.
We can have fun — just don’t confuse that with not taking the fight seriously.