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Kills
60
+0 in the last 90 days
Losses
18
+0 in the last 90 days
77%
Efficiency
ISK Efficiency 80%
ISK destroyed
18.09B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
60
Losses
18
Danger Ratio
100%
Final Blows
0
Points
21

ISK

Destroyed
18.09B
Lost
4.62B
Balance
+13.47B
ISK Efficiency
80%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
0
NPC Loss Ratio
0%
Activity
Inactive
Damage Dealt2.4K
Damage Ratio · 0%
Damage Taken486.4K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Damage → NPC
Guristas - Kinetic (Kin)
Serpentis - Them
Mordus - Them & Kinetic
Blood - EM & Therm (EM/Therm)
Sansha - EM (EM/Therm)
Angel - Explosive
Mercenary - Therm
Equilibrium of Mankind - Kinetic
*Drone - EM

EMPIRE DMG Dealing
Amarr - EM/Therm (EM/Therm)
Caldari - Kin/Therm (Kin/Therm)
Gallante - Therm (Kin/Therm)
Minmatar- Therm (Kin/Exp)

Sentinel
Garde: 800DPS @ 94km (Tracking: 0,112)
Curator: 650DPS @ 164km (Tracking: 0,075)
Bouncer: 700DPS @ 187km (Tracking: 0,037)
Warden: 600DPS @ 234km (Tracking: 0,037)

Concord response times:
0.5: Roughly 19 seconds
0.6: Roughly 14 seconds
0.7: Roughly 10 seconds
0.8: Roughly 7 seconds
0.9 and 1.0: Roughly 6 seconds

NPC Combat Sites:
* Burrow (lowest) * Hideaway * Refuge * Den * Yard * Rally Point * Port * Hub # Haven # Sanctum / (hardest)

* 4 levels of difficulty available : standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde