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Kills
70
+0 in the last 90 days
Losses
74
+0 in the last 90 days
49%
Efficiency
ISK Efficiency 64%
ISK destroyed
43.21B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
70
Losses
74
Danger Ratio
76%
Final Blows
22
Points
70

ISK

Destroyed
43.21B
Lost
24.72B
Balance
+18.49B
ISK Efficiency
64%

Solo

Solo Kills
17
Solo Ratio
24%
Avg Kills/Day
—

Other

NPC Losses
18
NPC Loss Ratio
24%
Activity
Inactive
Damage Dealt599.1K
Damage Ratio · 29%
Damage Taken1.5M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Resists Damage Types

Angel - Kinetic, EM, Thermal & Explosive
Blood - EM & Thermal
Drones - Kinetic, EM, Thermal & Explosive
Guristas - Kinetic & Thermal
Mercenary - Kinetic, EM, Thermal & Explosive
Mordus - Kinetic & Thermal
Sansha - EM & Thermal
Serpentis - Kinetic & Thermal

Main Damage type to shoot at the enemy:

Angel - Explosive
Blood - Thermal
Drones - EM
Guristas - Kinetic
Mercenary - Thermal
Mordus - Kinetic
Sansha - Thermal
Serpentis - Thermal

Levels > Hideaway->Burrow->Refuge->Den->Yard->Rally point->Port->Hub->Haven->Sanctum


Targeting systems

Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar

Stack Penalties

1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.9119842% effectiveness
3d mod: c(3) = 57.1037996% effectiveness
4th mod: c(4) = 28.2469117% effectiveness
5th mod: c(5) = 10.5988834% effectiveness

Trade:
Jita
Dodixie
Hek
Rens
Amarr