- Kills
- 151
- +0 in the last 90 days
- Losses
- 97
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 65%
- ISK destroyed
- 26.99B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 151
- Losses
- 97
- Danger Ratio
- 61%
- Final Blows
- 24
- Points
- 151
ISK
- Destroyed
- 26.99B
- Lost
- 14.75B
- Balance
- +12.24B
- ISK Efficiency
- 65%
Solo
- Solo Kills
- 2
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 38
- NPC Loss Ratio
- 39%
- Activity
- Inactive
Damage Dealt75.3M
Damage Ratio · 98%
Damage Taken1.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I don't trust stairs. They're always up to something.
"Dad will always be loved"
Check trade hub prices remotely
https://evepraisal.com/
http://www.thonky.com/eve-online-guide/dog-tags
Meatshield Overview
BOOOM Overview v4.75
Stacked module effectivene
1st module = 100%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
Smallest to Largest Site-
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Site-
Hidden > Forsaken
"Dad will always be loved"
Check trade hub prices remotely
https://evepraisal.com/
http://www.thonky.com/eve-online-guide/dog-tags
Meatshield Overview
BOOOM Overview v4.75
Stacked module effectivene
1st module = 100%
2nd module = 86.9119842%
3rd module = 57.1037996%
4th module = 28.2469117%
5th module = 10.5988834%
6th module = 2.9989473%
Smallest to Largest Site-
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
Easiest to Hardest Site-
Hidden > Forsaken