- Kills
- 15
- +2 in the last 90 days
- Losses
- 63
- +30 in the last 90 days
- Efficiency
- ISK Efficiency 78%
- ISK destroyed
- 2.73B
- +2.27B in the last 90 days
- Activity
- Low
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 15
- Losses
- 63
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 14
ISK
- Destroyed
- 2.73B
- Lost
- 750.5M
- Balance
- +1.98B
- ISK Efficiency
- 78%
Solo
- Solo Kills
- 2
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Low
Damage Dealt152.3K
Damage Ratio · 35%
Damage Taken283.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Students of the University of Caille's School of Exploration are known for their inquisitive minds and sharp critical thinking skills.
Rats:
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Stacking Penalities
1st mod: 100% eff.
2nd mod: 86,9% eff.
3rd mod: 57,10% eff.
4th mod: 28,24% eff.
5th mod: 10,59% eff.
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
Rats:
-Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
Stacking Penalities
1st mod: 100% eff.
2nd mod: 86,9% eff.
3rd mod: 57,10% eff.
4th mod: 28,24% eff.
5th mod: 10,59% eff.
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners