- Created on
- …
- Next Birthday
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 35
- Efficiency
- 8%
- Danger Ratio
- 83%
ISK
- Destroyed
- 71.2M
- Lost
- 8.09B
- ISK Efficiency
- 1%
- Balance
- -8.02B
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Final Blows
- 0
- Points
- 3
Other
- NPC Losses
- 6
- NPC Loss Ratio
- 17%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt48
Damage Taken496.3K
Damage Ratio0%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
High Orbit OperationsSince Tuesday, 4 March 20250 Kills6 Losses
Science and Trade InstituteSince Sunday, 2 March 20250 Kills0 Losses
VENTURSSince Friday, 3 May 20240 Kills9 Losses
Science and Trade InstituteSince Friday, 3 May 20240 Kills0 Losses
Hijos de la LunaSince Saturday, 13 April 20240 Kills0 Losses
Science and Trade InstituteSince Saturday, 13 April 20240 Kills0 Losses
White Falcons ArmadaSince Wednesday, 28 December 20223 Kills25 Losses
Science and Trade InstituteSince Friday, 23 December 20220 Kills0 Losses
In-game bio
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
+ Triglavian - Explosive
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Wormholes:
Class 1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 L005 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
Class 13 - A009
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
WH Uptime:
"not yet begun its natural cycle of decay and should last at least another day." 24+h
"is beginning to decay, and probably won't last another day." -24h
"is reaching the end of its natural lifetime." -4h
-----NRDS-----
(Faction) Burrow / Drone Collection (lowest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Patrol
(Faction) Sanctum / Drone Horde (hardest)
* (Faction) Hidden (anomaly) [easiest]
* (Faction) Forsaken (anomaly) [normal]
* (Faction) Forlorn (anomaly) [hardest]
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
+ Triglavian - Explosive
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
Wormholes:
Class 1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 - C125 D364 D382 G024 I182 L005 N766 R943
Class 3 - C247 L477 M267 N968 O477 O883 X702 Z006
Class 4 - E175 M609 O128 T405 X877 Y683 Z457
Class 5 - H296 H900 L614 M555 N062 N432 N770 V911
Class 6 - A982 B041 R474 S804 U319 U574 V753 W237
Class 13 - A009
Drifter: B735 C414 R259 S877 V928
THERA: F135 F355 L031 M164 T458
K-SPACE Destination:
High Sec - A641 B274 B449 B520 D792 D845 N110 Q063 S047
Low Sec - A239 C140 C391 J244 N290 N944 R051 U210 V898
Null Sec - C248 E545 E587 K329 K346 Q003 S199 V283 Z060 Z142
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
WH Uptime:
"not yet begun its natural cycle of decay and should last at least another day." 24+h
"is beginning to decay, and probably won't last another day." -24h
"is reaching the end of its natural lifetime." -4h
-----NRDS-----
(Faction) Burrow / Drone Collection (lowest)
(Faction) Hideaway / Drone Cluster
(Faction) Refuge / Drone Gathering
(Faction) Den / Drone Gathering
(Faction) Yard / Drone Surveillance
(Faction) Rally Point / Drone Menagerie
(Faction) Port / Drone Herd
(Faction) Hub / Drone Squad
(Faction) Haven / Drone Patrol
(Faction) Sanctum / Drone Horde (hardest)
* (Faction) Hidden (anomaly) [easiest]
* (Faction) Forsaken (anomaly) [normal]
* (Faction) Forlorn (anomaly) [hardest]