- Kills
- 297
- +0 in the last 90 days
- Losses
- 61
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 115.74B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 297
- Losses
- 61
- Danger Ratio
- 87%
- Final Blows
- 9
- Points
- 241
ISK
- Destroyed
- 115.74B
- Lost
- 1.58B
- Balance
- +114.17B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 3
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 13%
- Activity
- Inactive
Damage Dealt3.9M
Damage Ratio · 90%
Damage Taken432.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
1 2 3
Hidden > Forsaken > Forlorn
.1 2 3 4 5 6 7 .8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
=====
There are 10 different types of Anomaly Class
• Class 1 = .Hideaway or Drone Cluster (easiest)
• Class 2 = .Burrow or Drone Collection
• Class 3 = .Refuge or Drone Assembly
• Class 4 = .Den or Drone Gathering
• Class 5 = .Yard or Drone Surveillance
• Class 6 = .Rally Point or Drone Menagerie
• Class 7 = .Port or Drone Herd
• Class 8 = .Hub or Drone Squad
• Class 9 = .Haven or Drone Patrol
• Class 10 = Sanctum or Drone Horde (hardest)
=====
-=FACTION=- -=RESIST AGAINST=- -=ATTACK WITH=- -=Ewar=-
Angel Cartel. 62% Explosive 22% Thermal Explosive/Thermal Target Painters
Blood Raiders. 50% EM. 48% Thermal EM/Thermal Neuts/Track Disrupt
Guristas Pirates 79% Kinetic 18% Thermal Kinetic ECM
Mordu's Legion. 70% Kinetic 30% Thermal Kinetic -
Sansha's Nation. 53% EM. 47% Thermal EM/Thermal Tracking Disruptor
Serpentis.. 55% Thermal 45% Kinetic Thermal/Kinetic Sensor Damps
Mercenaries 50% Thermal 30% Kinetic Thermal -
Rogue Drones 70% Explosive, 20% Kinetic Explosive -