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Kills
4,170
+544 in the last 90 days
Losses
307
+40 in the last 90 days
93%
Efficiency
ISK Efficiency 97%
ISK destroyed
2.38T
+218.28B in the last 90 days
Activity
Very High
6 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
4,170
Losses
307
Danger Ratio
89%
Final Blows
482
Points
2,412

ISK

Destroyed
2.38T
Lost
79.23B
Balance
+2.30T
ISK Efficiency
97%

Solo

Solo Kills
88
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
34
NPC Loss Ratio
11%
Activity
Very High
Damage Dealt29.3M
Damage Ratio · 85%
Damage Taken5.3M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

** Targeting systems **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar

** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive

** Damage types ***
Guristas - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Minmatar Fleet - Thermal / Explosive
Amarr Navy - EM / Thermal
Mordus - Kinetic / Thermal
Corpim - EM / Thermal
Gist - (EM)+Kinetic/Thermal

*** Mission types ***
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5% Kill, 95% Courier
Mining: 5% Kill, 85% Courier, 10% Mining (II)
Production: 5% Kill, 95% Courier
Public Relations: 34% Kill, 66% Courier
R&D;*: 0% Kill, 50% Courier(S), 50% Trade
Security: 90% Kill, 5% Courier, 5%Trade
Storage: 5% Kill, 95% Courier(L)
Surveillance: 95% Kill, 5% Courier

*** Complexes: maxiumum ship allowed-
1/10 Frigate
2/10 Destroyer
3/10 Cruiser
4/10 Battle Cruiser
5/10 Battle Ship

*** Agent LP reward Offers ***
1.5K - +1 Attribute Implants
9K - +2 Attribute Implants
10K - +3 Attribute Implants
15K - Special Connections Skill
Books
100K - Navy Issue Frigates
250K - Navy Issue Cruisers
300K - Multiple +3 Attribute Implants
400K - +4 Attribute Implants
450K - +5 Attribute Implants
500K (+ rare tags) - Faction
Battleships

*** Security status: Empire restrictions-
Below -2 = not in 1.0 sec systems
Below -2.5 = ot in 0.9 sec systems
Below -3 = no