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Kills
684
+0 in the last 90 days
Losses
97
+0 in the last 90 days
88%
Efficiency
ISK Efficiency 100%
ISK destroyed
557.55B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
684
Losses
97
Danger Ratio
93%
Final Blows
57
Points
269

ISK

Destroyed
557.55B
Lost
1.03B
Balance
+556.52B
ISK Efficiency
100%

Solo

Solo Kills
3
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
7
NPC Loss Ratio
7%
Activity
Inactive
Damage Dealt810.3K
Damage Ratio · 60%
Damage Taken539.0K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

USEFUL NOTES:

Damage types
# Guristas - Kinetic / Thermal
# Serpentis - Thermal / Kinetic
# Blood Raider - Thermal / EM
# Sansha's Nation - EM / Thermal
# Angel Cartel - Kinetic / Explosive / Thermal
# Minmatar Fleet - Thermal / Explosive
# Amarr Navy - EM / Thermal

Best damage to do to NPCs
# Angel Cartel - Explosive
# Blood Raiders - EM/Thermal
# EoM - Kinetic
# Guristas - Kinetic
# Mercenary - Thermal
# Mordu's Legion - Thermal/Kinetic
# Sansha - EM/Thermal
# Serpentis - Thermal/Kinetic
# The Syndicate - Kinetic/Thermal
# Thukker Tribe - Explosive
# Rogue Drones - EM/Thermal

Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum

CONCORD Reaction Times by Security Status
1.0 - 2.0s
0.9 - 5.5s
0.8 - 9.0s
0.7 - 13.0s
0.6 - 16.5s
0.5 - 20.0s

Security Standing Restrictions
Below -2 = not in 1.0 sec systems
Below -2.5 = not in 0.9 sec systems
Below -3 = not in 0.8 sec systems
Below -3.5 = not in 0.7 sec systems
Below -4 = not in 0.6 sec systems
Below -4.5 = not in 0.5 sec systems