- Kills
- 83
- +37 in the last 90 days
- Losses
- 101
- +22 in the last 90 days
- Efficiency
- ISK Efficiency 66%
- ISK destroyed
- 17.64B
- +9.63B in the last 90 days
- Activity
- Medium
- 0.4 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 83
- Losses
- 101
- Danger Ratio
- 92%
- Final Blows
- 4
- Points
- 36
ISK
- Destroyed
- 17.64B
- Lost
- 9.07B
- Balance
- +8.57B
- ISK Efficiency
- 66%
Solo
- Solo Kills
- 3
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 8%
- Activity
- Medium
Damage Dealt91.5K
Damage Ratio · 8%
Damage Taken1.1M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Dodging Rats and Pulling Mats
Damages types used by different rats:
Guristas (Caldari) -> Kinetic/Thermal
Angel (Minmatar) -> Explosive
Blood (Amarr) - EM/Thermal
Sansha (Amarr) - EM/Thermal
Serpentis (Gallente) - Kinetic/Thermal
Rogue Drones - ALL
Main damage types that should be used against these rats:
Guristas (Caldari) - Kinetic
Angel (Minmatar) - Explosive
Blood (Amarr) - EM/Thermal
Sansha (Amarr) - EM/Thermal
Serpentis (Gallente) - Kinetic
Mordus (Caldari) - Kinetic/Thermal
Rogue Drones - EM/Thermal
NPC Combat Sites -
(easiest to hardest)
Pirates:
Burrow < Hideaway < Refuge < Den < Yard < Rally Point < Port < Hub < Haven < Sanctum
Difficulty:
standard < "hidden" < "forsaken" < "forlorn"
Drones:
Cluster < Collection < Assembly < Gathering < Surveillance < Menagerie < Herd < Squad < Patrol < Horde
Stuff I forget
** Scanner Range **
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)
** Targeting systems **
Minmatar - Ladar
Caldar - Gravimetric
Gallente - Magnetometric
Amarr - Radar
++ ECM ++
Caldari - Destabilizer
Minmatar - Inverter
Gallente - Ion
Stacking Effectiveness:
1st mod: c(1) = 100,00% effectiveness
2nd mod: c(2) = 86,91% effectiveness
3rd mod: c(3) = 57,06% effectiveness
4th mod: c(4) = 28,30% effectiveness
5th mod: c(5) = 14,15% effectiveness
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be blade that was broken,
The crownless again shall be king.