- Kills
- 1,797
- +0 in the last 90 days
- Losses
- 133
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 1.55T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,797
- Losses
- 133
- Danger Ratio
- 98%
- Final Blows
- 75
- Points
- 876
ISK
- Destroyed
- 1.55T
- Lost
- 13.49B
- Balance
- +1.54T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 12
- Solo Ratio
- 1%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 2%
- Activity
- Inactive
Damage Dealt13.4M
Damage Ratio · 85%
Damage Taken2.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Faction Weaknesses Damage types dealt Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]"
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM) Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM) EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM) EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM) Kinetic / Explosive (Omni) [4] Target Painters
Amarr Empire (Homefronts) Thermal / EM EM (62.5%) / Thermal (37.5%) Energy Neutralizers, Tracking Disruptors
Caldari State (Homefronts) EM / Explosive Kinetic (62.5%) / Thermal (37.5%) ECM
Gallente Federation (Homefronts) EM / Explosive Kinetic (62.5%) / Thermal (37.5%) Sensor Dampeners
Minmatar Republic (Homefronts) Kinetic / Explosive Explosive (62.5%) / Kinetic (37.5%) Target Painters
Angel Cartel (Homefronts) Explosive / Kinetic Explosive (62.5%) / Kinetic (37.5%) Target Painters
Blood Raiders (Homefronts) EM / Thermal EM (62.5%) / Thermal (37.5%) Energy Neutralizers, ECM
Guristas Pirates (Homefronts) Kinetic / Thermal Kinetic (62.5%) / Thermal
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]"
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM) Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM) EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM) EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM) Kinetic / Explosive (Omni) [4] Target Painters
Amarr Empire (Homefronts) Thermal / EM EM (62.5%) / Thermal (37.5%) Energy Neutralizers, Tracking Disruptors
Caldari State (Homefronts) EM / Explosive Kinetic (62.5%) / Thermal (37.5%) ECM
Gallente Federation (Homefronts) EM / Explosive Kinetic (62.5%) / Thermal (37.5%) Sensor Dampeners
Minmatar Republic (Homefronts) Kinetic / Explosive Explosive (62.5%) / Kinetic (37.5%) Target Painters
Angel Cartel (Homefronts) Explosive / Kinetic Explosive (62.5%) / Kinetic (37.5%) Target Painters
Blood Raiders (Homefronts) EM / Thermal EM (62.5%) / Thermal (37.5%) Energy Neutralizers, ECM
Guristas Pirates (Homefronts) Kinetic / Thermal Kinetic (62.5%) / Thermal