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Kills
1
+1 in the last 90 days
Losses
13
+4 in the last 90 days
7%
Efficiency
ISK Efficiency 18%
ISK destroyed
139.2M
+139.2M in the last 90 days
Activity
Low
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
1
Losses
13
Danger Ratio
54%
Final Blows
1
Points
6

ISK

Destroyed
139.2M
Lost
655.1M
Balance
-515.9M
ISK Efficiency
18%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
6
NPC Loss Ratio
46%
Activity
Low
Damage Dealt273
Damage Ratio · 1%
Damage Taken30.1K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Concord Response Times in HighSec:
0.5=19s 0.6=14s 0.7=10s 0.8=7s 0.9/1=6s
-2.0 cannot enter 1.0
-2.5 cannot enter 0.9
-3.0 cannot enter 0.8
-3.5 cannot enter 0.7
-4.0 cannot enter 0.6
-4.5 cannot enter 0.5

Mineral Information:
Veldspar = 100% Tritanium
Scordite = 67% Tritanium, 33% Pyerite
Plagioclase = 50% Pyerite, 25% Tritanium, 25% Mexallon
Pyroxeres = 82% Tritanium, 11% Mexallon, 6% Pyerite, 1% Nocxium
Omber = 42% Tritanium, 42% Isogen, 16% Pyerite
Kernite = 50% Mexallon, 25% Tritanium, 25% Isogen
Jaspet = 40% Mexallon, 20% Tritanium, 20% Pyerite, 20% Nocxium, 1% Zydr
Hemorphite = 49% Nocxium, 24% Tritanium, 24% Isogen, 3% Zydr

Damage Dealt (EM/Therm/Kin/Explos)/Recommended damage dealing:
Angel Cartel 7%, 9%, 22%, 62% / Exp - target painters
Blood Raiders 50%, 48%, 2%, 0% / EM - tracking disruptors, neutralizers
Guristas Pirates 2%, 18%, 79%, 1% / Kin - ECM
Mercenaries 9%, 7%, 31%, 50% / Exp, Kin
Mordu's Legion 0%, 30%, 70%, 0% / Kin
Rogue Drones 8%, 33%, 32%, 27% / EM, All
Sansha's Nation 53%, 47%, 0%, 0% / EM - tracking disruptors
Serpentis 0%, 55%, 45%, 0% / Kin - sensor dampeners
Imperial faction:
Amarr 47%, 42%, 7%, 4% / EM, Therm
Caldari 1%, 48%, 51%, 0% / Kin, Therm
Gallente 1%, 39%, 60%, 0% / Therm
Minmatar 12%, 7%, 31%, 50% / Exp, Kin

Best Damage to NPCs:
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal/Kinetic
Blood - EM/Thermal
Sansha - Thermal
Angel - Explosive
Mercenary - Thermal

ECM Information:
AMARR: Radar
MINMATAR: Ladar
CALDARI: Gravimetric
GALLENTE: Magnetometric

Distance:
150,000,000 = 1 AU