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Kills
33
+0 in the last 90 days
Losses
48
+0 in the last 90 days
41%
Efficiency
ISK Efficiency 3%
ISK destroyed
1.98B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
33
Losses
48
Danger Ratio
96%
Final Blows
23
Points
33

ISK

Destroyed
1.98B
Lost
63.56B
Balance
-61.59B
ISK Efficiency
3%

Solo

Solo Kills
15
Solo Ratio
45%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
4%
Activity
Inactive
Damage Dealt2.6M
Damage Ratio · 62%
Damage Taken1.6M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

From Sugar...


My Eve Defined

Everyone says that Eve is a sandbox.

I don't agree with that. I believe that Eve is a beach.

On one side is the ocean. It is an ever changing, fluid environment. that's PvP.

On the other side is land. Its stable and solid and familiar and supports you. That's the life of a carebear. It's tempting to stay there.

But in between is the sand. And that's where worlds are created. It may be bordered by the two forces. But that is balance.

On the beach are trillions of grains of sand. Each one is a choice, a decision, a moment, an instance, a chance to be used or or discarded or bypassed or noticed. The ocean may pour over it and the land may shake it, but it is a flexible, fluctuating, ever changing world. It is the world that I mold.

That is my Eve.


http://fc05.deviantart.net/fs70/f/2014/057/3/2/fleetjump_by_zeldawidow-d782ogh.gif