- Kills
- 2,766
- +0 in the last 90 days
- Losses
- 290
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 96%
- ISK destroyed
- 904.45B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2,766
- Losses
- 290
- Danger Ratio
- 88%
- Final Blows
- 226
- Points
- 2,766
ISK
- Destroyed
- 904.45B
- Lost
- 39.91B
- Balance
- +864.54B
- ISK Efficiency
- 96%
Solo
- Solo Kills
- 87
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 35
- NPC Loss Ratio
- 12%
- Activity
- Inactive
Damage Dealt16.7M
Damage Ratio · 81%
Damage Taken3.8M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
-If the enemy is in range, so are you.
-Incoming fire has the right of way.
-Don't look conspicuous, it draws fire.
-The easy way is always mined.
-Try to look unimportant, they may be low on ammo.
-Professionals are predictable, it's the amateurs that are dangerous.
-The enemy invariably attacks on two occasions:
a.When you're ready for them.
b.When you're not ready for them.
-Teamwork is essential, it gives them someone else to shoot at..
-The enemy diversion you have been ignoring will be the main attack.
-If your attack is going well, you have walked into an ambush.
-Never draw fire, it irritates everyone around you.
-Anything you do can get you shot, including nothing.
-Never share a foxhole with anyone braver than yourself
-If you are short of everything but the enemy, you are in a combat zone.
-When you have secured an area, don't forget to tell the enemy.
-Friendly Fire Isn't.
-Incoming fire has the right of way.
-Don't look conspicuous, it draws fire.
-The easy way is always mined.
-Try to look unimportant, they may be low on ammo.
-Professionals are predictable, it's the amateurs that are dangerous.
-The enemy invariably attacks on two occasions:
a.When you're ready for them.
b.When you're not ready for them.
-Teamwork is essential, it gives them someone else to shoot at..
-The enemy diversion you have been ignoring will be the main attack.
-If your attack is going well, you have walked into an ambush.
-Never draw fire, it irritates everyone around you.
-Anything you do can get you shot, including nothing.
-Never share a foxhole with anyone braver than yourself
-If you are short of everything but the enemy, you are in a combat zone.
-When you have secured an area, don't forget to tell the enemy.
-Friendly Fire Isn't.