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Kills
2
+0 in the last 90 days
Losses
11
+0 in the last 90 days
15%
Efficiency
ISK Efficiency 64%
ISK destroyed
1.13B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
2
Losses
11
Danger Ratio
82%
Final Blows
0
Points
2

ISK

Destroyed
1.13B
Lost
623.9M
Balance
+504.2M
ISK Efficiency
64%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
2
NPC Loss Ratio
18%
Activity
Inactive
Damage Dealt87.1K
Damage Ratio · 30%
Damage Taken206.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

LET MY PEOPLE GO
* Scanning info
1 au = 149.000.000 km
3 au = 447.000.000 km
7 au = 1.043.000.000 km
48 au = 7.152.000.000 km
Max Scanner Range = 14.413 AU
(2.147.483.647/149.000.000)

*** Hardeners to use ***
Angel Cartel - Kinetic / Explosive EM TP
Amarr Navy - EM/Thermal
Blood - EM/Thermal Neut
Caldary navy - Kinetic/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal Jam
Khanid - EM/Thermal
Mercenary - EM/Thermal/ (Kinetik (missiles)
Mordus - Kinetic/thermal
Odamian - Kin/therm
Rogue Pirate - EM/Explosive/Kinetic
Sansha's Nation - EM/Thermal TD


Core Skills for all Pilots
Engineering 5 - to maximize the power core.
Electronics 5 - to maximize the CPU.
Energy Management 5 - to maximize the capacitor capacity.
Energy Systems Operation 5 - to maximize the rate at which
the capacitor recharges.
Energy Grid Upgrades 5 - to reduce the CPU requirements of
installing power modules.
Mechanic 5 - To maximize hull strength.
Shield Management 5 - to maximize shield capacity.
Shield Operation 5 - to maximize the rate at which the shield
recharges.
Hull Upgrade 5 - To maximize armor strength.

* Mission types
Administration: 50% Kill, 50% Courier
Advisory: 34% Kill, 66% Courier
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining,
5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 5%