- Kills
- 26
- +0 in the last 90 days
- Losses
- 46
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 34%
- ISK destroyed
- 3.65B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 26
- Losses
- 46
- Danger Ratio
- 80%
- Final Blows
- 7
- Points
- 26
ISK
- Destroyed
- 3.65B
- Lost
- 7.08B
- Balance
- -3.43B
- ISK Efficiency
- 34%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 9
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt17.2K
Damage Ratio · 1%
Damage Taken1.2M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Missiles, guns & bombs.......oh my!!!
I have spent too long sitting on the sidelines.
There comes a time when you have to decide
to either stand and fight, or forever live on your knees.
I choose to FIGHT!!!
III %'er
Security Ratings:
Players with -5.0 or worse can be attacked by players in 0.5-1.0
systems without CONCORD intervention
** Damage types - Hardeners to use ***
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal
I have spent too long sitting on the sidelines.
There comes a time when you have to decide
to either stand and fight, or forever live on your knees.
I choose to FIGHT!!!
III %'er
Security Ratings:
Players with -5.0 or worse can be attacked by players in 0.5-1.0
systems without CONCORD intervention
** Damage types - Hardeners to use ***
Guristas - Kinetic / Thermal
Pithi - Kinetic / Thermal
Serpentis - Thermal / Kinetic
Blood Raider - Thermal / EM
Sansha's Nation - EM / Thermal