- Kills
- 7
- +0 in the last 90 days
- Losses
- 45
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 5%
- ISK destroyed
- 2.07B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 7
- Losses
- 45
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 7
ISK
- Destroyed
- 2.07B
- Lost
- 40.85B
- Balance
- -38.79B
- ISK Efficiency
- 5%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt416.5K
Damage Ratio · 11%
Damage Taken3.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Nothing here move along.
▄︻̷̿┻̿═━一
☜☆☞ [≡⋁≡ online] ☜☆☞
Anomalies are ranked in difficulty by 10 lvl
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%
▄︻̷̿┻̿═━一
☜☆☞ [≡⋁≡ online] ☜☆☞
Anomalies are ranked in difficulty by 10 lvl
•(Faction) Burrow
•(Faction) Hideaway
•(Faction) Refuge
•(Faction) Den
•(Faction) Yard
•(Faction) Rally Point
•(Faction) Port
•(Faction) Hub
•(Faction) Haven
•(Faction) Sanctum
.
Easy | Hidden
Normal | No Name
Medium | Forsaken
Hard | Forlon
.
1st module: 100% effective
2nd: 87%
3rd: 57%
4th: 28%
5th:10.5%
6th:3%