- Kills
- 1,361
- +0 in the last 90 days
- Losses
- 156
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 316.25B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,361
- Losses
- 156
- Danger Ratio
- 97%
- Final Blows
- 470
- Points
- 1,361
ISK
- Destroyed
- 316.25B
- Lost
- 39.21B
- Balance
- +277.04B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 149
- Solo Ratio
- 11%
- Avg Kills/Day
- —
Other
- NPC Losses
- 4
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt20.1M
Damage Ratio · 89%
Damage Taken2.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
[at a supply depot somewhere in France]
Oddball:
We see our role as essentially defensive in nature. While our armies are advancing so fast and everyone's knocking themselves out to be heroes, we are holding ourselves in reserve in case the Krauts mount a counteroffensive which threatens Paris... or maybe even New York. Then we can move in and stop them. But for 1.6 million dollars, we could become heroes for three days.
Oddball:
We see our role as essentially defensive in nature. While our armies are advancing so fast and everyone's knocking themselves out to be heroes, we are holding ourselves in reserve in case the Krauts mount a counteroffensive which threatens Paris... or maybe even New York. Then we can move in and stop them. But for 1.6 million dollars, we could become heroes for three days.