- Kills
- 0
- +0 in the last 90 days
- Losses
- 24
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 24
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 717.4M
- Balance
- -717.4M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken81.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Main Damage type to shoot at the enemy
Guristas Pirates -> Kinetic
Serpentis -> Thermal
Mordus Legion -> Thermal & Kinetic
Blood Raiders -> EM & Thermal
Sanshas Nation -> EM & Thermal
Angel Cartel -> Explosive
Mercenary -> Thermal
Corpum -> EM & Thermal
Damage from enemys
Guristas Pirates -> Kinetic / Thermal
Serpentis -> Thermal / Kinetic
Blood Raiders -> Thermal / EM
Sansha's Nation -> EM / Thermal
Angel Cartel -> Kinetic / Explosive / Thermal
Minmatar Fleet -> Thermal / Explosive
Amarr Navy -> EM / Thermal
Mordus -> Kinet
Guristas Pirates -> Kinetic
Serpentis -> Thermal
Mordus Legion -> Thermal & Kinetic
Blood Raiders -> EM & Thermal
Sanshas Nation -> EM & Thermal
Angel Cartel -> Explosive
Mercenary -> Thermal
Corpum -> EM & Thermal
Damage from enemys
Guristas Pirates -> Kinetic / Thermal
Serpentis -> Thermal / Kinetic
Blood Raiders -> Thermal / EM
Sansha's Nation -> EM / Thermal
Angel Cartel -> Kinetic / Explosive / Thermal
Minmatar Fleet -> Thermal / Explosive
Amarr Navy -> EM / Thermal
Mordus -> Kinet