- Kills
- 3,965
- +35 in the last 90 days
- Losses
- 48
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 4.29T
- +108.10B in the last 90 days
- Activity
- Medium
- 0.4 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3,965
- Losses
- 48
- Danger Ratio
- 85%
- Final Blows
- 765
- Points
- 3,533
ISK
- Destroyed
- 4.29T
- Lost
- 32.09B
- Balance
- +4.26T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 336
- Solo Ratio
- 8%
- Avg Kills/Day
- —
Other
- NPC Losses
- 7
- NPC Loss Ratio
- 15%
- Activity
- Medium
Damage Dealt85.1M
Damage Ratio · 98%
Damage Taken1.7M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Pilot Characteristics:
· Unknown origin
· Click for more info
Solo Pilot bonuses (per skill level):
90% penalty to undocking
75% penalty to boarding ship
99% reduction in paying attention
Fleet Pilot bonuses (per skill level):
30% penalty to Pilots and Fleet Commander morale
30% penalty to properly aligning when told by Fleet Commander
25% increase in getting tackled
Role Bonus:
· Cannot equip Cynosural Field Generator I
· Maximum amount of 2 brain cells in use simultaneously
500% increase to ship spinning speed in station
· Unknown origin
· Click for more info
Solo Pilot bonuses (per skill level):
90% penalty to undocking
75% penalty to boarding ship
99% reduction in paying attention
Fleet Pilot bonuses (per skill level):
30% penalty to Pilots and Fleet Commander morale
30% penalty to properly aligning when told by Fleet Commander
25% increase in getting tackled
Role Bonus:
· Cannot equip Cynosural Field Generator I
· Maximum amount of 2 brain cells in use simultaneously
500% increase to ship spinning speed in station