- Kills
- 18
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 6%
- ISK destroyed
- 635.8M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 18
- Losses
- 10
- Danger Ratio
- 80%
- Final Blows
- 15
- Points
- 18
ISK
- Destroyed
- 635.8M
- Lost
- 10.28B
- Balance
- -9.64B
- ISK Efficiency
- 6%
Solo
- Solo Kills
- 7
- Solo Ratio
- 39%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 20%
- Activity
- Inactive
Damage Dealt108.7K
Damage Ratio · 10%
Damage Taken1000.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
german/english speaking (in this order =D )
1- THE FIRST RULE OF EVE IS: Don't fly what you can't afford to lose.
2- THE SECOND RULE OF EVE IS: DON'T FLY WHAT YOU CAN'T AFFORD TO LOSE!!
3- THE THIRD RULE OF EVE IS: You WILL lose.
4- THE FOURTH RULE OF EVE IS: Everyone (and everything) is out to get you.
5- THE FIFTH RULE OF EVE IS: Everything that can go wrong, will go wrong.
6- THE SIXTH RULE OF EVE IS: It's a game, don't take it too seriously and HAVE FUN!
1- THE FIRST RULE OF EVE IS: Don't fly what you can't afford to lose.
2- THE SECOND RULE OF EVE IS: DON'T FLY WHAT YOU CAN'T AFFORD TO LOSE!!
3- THE THIRD RULE OF EVE IS: You WILL lose.
4- THE FOURTH RULE OF EVE IS: Everyone (and everything) is out to get you.
5- THE FIFTH RULE OF EVE IS: Everything that can go wrong, will go wrong.
6- THE SIXTH RULE OF EVE IS: It's a game, don't take it too seriously and HAVE FUN!