- Kills
- 24
- +0 in the last 90 days
- Losses
- 65
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 35%
- ISK destroyed
- 4.38B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 24
- Losses
- 65
- Danger Ratio
- 92%
- Final Blows
- 15
- Points
- 24
ISK
- Destroyed
- 4.38B
- Lost
- 8.01B
- Balance
- -3.63B
- ISK Efficiency
- 35%
Solo
- Solo Kills
- 3
- Solo Ratio
- 13%
- Avg Kills/Day
- —
Other
- NPC Losses
- 5
- NPC Loss Ratio
- 8%
- Activity
- Inactive
Damage Dealt88.3K
Damage Ratio · 9%
Damage Taken854.3K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Flying Minmatar is like going down the stairs
spinning on a desk chair firing an uzi.
- Crude yes, but effective
(●̪•)=ε/̵͇̿̿/'̿'̿̿̿ ̿ ̿̿ ̿ ̿ ٩๏̯͡๏۶
iznogoud > experience can only overcome a certain degree of natural stupidity
Life's a garden, dig it
Amarr Empire - 0.5 em/0.5 therm
Angel Cartel - 0.7 exp/0.2 kin/0.1 em
Blood Raiders - 0.5 em/0.5 therm
EoM - 0.75 kin/0.25 therm
Gallente Federation - 0.5 kin/0.4 therm/0.1 em
Guristas - 0.75 kin/0.25 therm
Mercenaries - 0.5 therm/0.3 kin/0.1 exp/0.1 em
Minmatar Republic - 0.5 exp/0.2 em/0.2 kin/0.1 therm
Rogue drones - 0.7 exp/0.2 kin/0.1 therm
Sansha's Nation - 0.5 em/0.5 therm
Serpentis - 0.5 kin/0.5 therm