- Kills
- 5
- +0 in the last 90 days
- Losses
- 7
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 84%
- ISK destroyed
- 12.93B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 5
- Losses
- 7
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 5
ISK
- Destroyed
- 12.93B
- Lost
- 2.51B
- Balance
- +10.43B
- ISK Efficiency
- 84%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt10.6K
Damage Ratio · 34%
Damage Taken20.8K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Simple Eve Rules.
1 - Don't undock ships that make you cry when dead.
2 - Don't tackle armor recons.
3 - Your out gate is camped, scout first.
4 - If its not blue, pew pew pew.
5 - The best handshake is from 1400s
6 - True pirates don't gank miners in highsec.
7 - If the FC says bring apples, don't turn up with bananas.
1 - Don't undock ships that make you cry when dead.
2 - Don't tackle armor recons.
3 - Your out gate is camped, scout first.
4 - If its not blue, pew pew pew.
5 - The best handshake is from 1400s
6 - True pirates don't gank miners in highsec.
7 - If the FC says bring apples, don't turn up with bananas.