- Kills
- 1,520
- +0 in the last 90 days
- Losses
- 354
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 91%
- ISK destroyed
- 193.64B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,520
- Losses
- 354
- Danger Ratio
- 100%
- Final Blows
- 329
- Points
- 1,520
ISK
- Destroyed
- 193.64B
- Lost
- 18.27B
- Balance
- +175.37B
- ISK Efficiency
- 91%
Solo
- Solo Kills
- 62
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt4.6M
Damage Ratio · 62%
Damage Taken2.8M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
The general who wins a battle makes many calculations in his temple were the battle is fought.
Kill: Fubinx (Golem)
Thus do many calculations
lead to victory, and few calculations to defeat:
how much more no calculation at all!
It is by attention to this point that I can foresee who is likely to win or lose.
3ulldog > ɓuɪʎɐs əɹəʍ noʎ ʇɐɥʍ ʍəuʞ ɪ ɥsɪ
Damage type to protect against:
Gallente - Kinetic / Thermal
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
--------------------------------------------
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Gallente - Thermal EM/Thermal (Sh/Arm)
Serpentis - Thermal
Mordus - Thermal & Kin
╔╗║║ ╔╗║║╦ ╦
║║╠╣ ╚╗╠╣║ ║
╚╝║║ ╚╝║║╩ ║
╦╦╔╗ ╔╗ ╦╔╗╔╗╔╗
║║╚╗ ╠╣ ║╠╣╠╣╠╝
╩║╚╝ ║║ ║║╚║║║
Kill: Fubinx (Golem)
Thus do many calculations
lead to victory, and few calculations to defeat:
how much more no calculation at all!
It is by attention to this point that I can foresee who is likely to win or lose.
3ulldog > ɓuɪʎɐs əɹəʍ noʎ ʇɐɥʍ ʍəuʞ ɪ ɥsɪ
Damage type to protect against:
Gallente - Kinetic / Thermal
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Explosive
Mercenary - Kinetic, EM, Thermal & Explosive
--------------------------------------------
Main Damage type to shoot at the enemy:
Guristas - Kinetic
Gallente - Thermal EM/Thermal (Sh/Arm)
Serpentis - Thermal
Mordus - Thermal & Kin
╔╗║║ ╔╗║║╦ ╦
║║╠╣ ╚╗╠╣║ ║
╚╝║║ ╚╝║║╩ ║
╦╦╔╗ ╔╗ ╦╔╗╔╗╔╗
║║╚╗ ╠╣ ║╠╣╠╣╠╝
╩║╚╝ ║║ ║║╚║║║