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Kills
24
+0 in the last 90 days
Losses
12
+0 in the last 90 days
67%
Efficiency
ISK Efficiency 87%
ISK destroyed
2.39B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
24
Losses
12
Danger Ratio
92%
Final Blows
7
Points
24

ISK

Destroyed
2.39B
Lost
370.3M
Balance
+2.02B
ISK Efficiency
87%

Solo

Solo Kills
1
Solo Ratio
4%
Avg Kills/Day
—

Other

NPC Losses
1
NPC Loss Ratio
8%
Activity
Inactive
Damage Dealt110.2K
Damage Ratio · 56%
Damage Taken85.8K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Main damage INCOMING from npc factions:

•Amarr Navy, Ammatar Navy, Blood, Centii, Corpii, Khanid, Gallente Navy, Gurista, Sansha : EM and thermal.
•Mercenary, Rogue Drones: All types.
•Caldari Navy, Coreli, Mordus, Odamian, Pith, Serpentis: Kinetic and thermal.
•Angel, Domination, Gist, Republic Fleet: All types, mostly kinetic and explosive.

Main Damage types to USE on npc factions:

•Guristas - Kinetic
•Serpentis - Thermal
•Mordus - Thermal & Kinetic
•Blood - EM & Thermal
•Sansha - EM & Thermal
•Angel - Explosive
•Mercenary - Thermal
•Corpum - EM & Thermal
•Gist - Explosive