- Kills
- 506
- +9 in the last 90 days
- Losses
- 232
- +10 in the last 90 days
- Efficiency
- ISK Efficiency 47%
- ISK destroyed
- 103.04B
- +250.7M in the last 90 days
- Activity
- Medium
- 0.1 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 506
- Losses
- 232
- Danger Ratio
- 90%
- Final Blows
- 225
- Points
- 513
ISK
- Destroyed
- 103.04B
- Lost
- 115.54B
- Balance
- -12.50B
- ISK Efficiency
- 47%
Solo
- Solo Kills
- 70
- Solo Ratio
- 14%
- Avg Kills/Day
- —
Other
- NPC Losses
- 24
- NPC Loss Ratio
- 10%
- Activity
- Medium
Damage Dealt39.6M
Damage Ratio · 87%
Damage Taken6.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Improves base stats
CPU Management (+CPU)
Capacitor Management (+Cap amount)
Capacitor Systems Operation (-Cap recharge time)
Power Grid Management (+Grid)
Reduces CPU requirements
Electronics Upgrades
Energy Grid Upgrades
Weapon Upgrades
Reduces PG requirements
Advanced Weapons Upgrades
Shield Upgrades
Reduces cap draw
Afterburner
Capital Energy Emission Systems
Capital Shield Emission Systems
Capital Shield Operation
Controlled Bursts
Electronic Warfare
Energy Emission Systems
Energy Pulse Weapons
Fuel Conservation
High Speed Maneuvering
Jump Drive Operation
Propulsion Jamming
Remote Armor Repair Systems
Sensor Linking
Shield Compensation
Shield Emission Systems
Target Painting
Warp Drive Operation
Weapon Disruption
CPU Management (+CPU)
Capacitor Management (+Cap amount)
Capacitor Systems Operation (-Cap recharge time)
Power Grid Management (+Grid)
Reduces CPU requirements
Electronics Upgrades
Energy Grid Upgrades
Weapon Upgrades
Reduces PG requirements
Advanced Weapons Upgrades
Shield Upgrades
Reduces cap draw
Afterburner
Capital Energy Emission Systems
Capital Shield Emission Systems
Capital Shield Operation
Controlled Bursts
Electronic Warfare
Energy Emission Systems
Energy Pulse Weapons
Fuel Conservation
High Speed Maneuvering
Jump Drive Operation
Propulsion Jamming
Remote Armor Repair Systems
Sensor Linking
Shield Compensation
Shield Emission Systems
Target Painting
Warp Drive Operation
Weapon Disruption