- Kills
- 0
- +0 in the last 90 days
- Losses
- 3
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 3
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 5.1M
- Balance
- -5.1M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken1.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
DAMAGE TYPES
- Gurista (Caldari) - Kin/Thrm,
- Angel (Minmatar) - Expl/Kin or Thrm/em
- Blood (Amarr) - EM/Thrm
- Sansha (Amarr) - EM/Thrm
- Serpentis (Gallente) - Kin/Thrm
- Khanid (Gallente) - Kin/Thrm
- Mordus (Caldari) - Kin/Thrm
MISSION AGENT TYPES:
Accounting: 5% Kill, 95% Courier
Administration: 50% Kill, 50% Courier
Advisory: 33% Kill, 66% Courier, 1% Mining
Archives: 5% Kill, 90% Courier, 5% Trade
Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade
Command: 97% Kill, 3% Courier
Distribution: 5% Kill, 95% Courier
Finance: 5% Kill, 95% Courier
Intelligence: 85% Kill, 15% Courier
Internal Security: 95% Kill, 5% Courier
Legal: 50% Kill, 50% Courier
Manufacturing: 5% Kill, 95% Courier
Marketing: 90% Courier, 10% Mining
Mining: 5% Kill, 85% Courier, 10% Mining
Personnel: 80% Kill,