- Created on
- …
- Next Birthday
- …
- Last Active
- …
- Security Status
- 5.00
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 15
- Losses
- 15
- Efficiency
- 50%
- Danger Ratio
- 93%
ISK
- Destroyed
- 3.15B
- Lost
- 3.11B
- ISK Efficiency
- 50%
- Balance
- +40.9M
Solo
- Solo Kills
- 2
- Solo Ratio
- 13%
- Final Blows
- 5
- Points
- 15
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 7%
- Avg Kills/Day
- —
- Activity
- Inactive
Damage
Damage Dealt13.7K
Damage Taken126.9K
Damage Ratio10%
Combat profile
How they fight, with whom and against whom — last 90 days
Activity
What they fly and where they fight
Most Valuable
Matchups
Who they kill, who kills them, what they lose
Top ListsLast 90d
Hulls LostLast 90d
Losses broken down by hull class.
Career
Corporations flown for, most recent first
Red NemesisSince Friday, 20 January 20230 Kills0 Losses
Free Terrans LeagueSince Friday, 7 January 20220 Kills0 Losses
ShardaraSince Tuesday, 28 December 20210 Kills1 Losses
School of Applied KnowledgeSince Tuesday, 28 December 20210 Kills0 Losses
Red NemesisSince Thursday, 19 July 20180 Kills2 Losses
PerkoneSince Thursday, 14 July 20160 Kills0 Losses
Phoenix.Since Wednesday, 4 May 20160 Kills0 Losses
PerkoneSince Wednesday, 4 May 20160 Kills0 Losses
Red NemesisSince Saturday, 21 March 20150 Kills2 Losses
PerkoneSince Monday, 30 September 20130 Kills1 Losses
The Red Circle Inc.Since Sunday, 17 February 20130 Kills0 Losses
PerkoneSince Wednesday, 13 February 20130 Kills0 Losses
Red FederationSince Monday, 14 May 20120 Kills0 Losses
PerkoneSince Saturday, 10 March 20120 Kills0 Losses
Red NemesisSince Wednesday, 9 December 200915 Kills9 Losses
PerkoneSince Monday, 13 April 20090 Kills0 Losses
Altera IndustriesSince Saturday, 7 March 20090 Kills0 Losses
School of Applied KnowledgeSince Friday, 30 January 20090 Kills0 Losses
In-game bio
Faction Damage to deal Damage to resist Electronic Warfare
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) [4] (Omni) [4] (all)
Triglavian Collective
(abyss) Explosive / Thermal [6] Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) [4] (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM) Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM) EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM) EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM) Kinetic / Explosive (Omni) [4] Target Painters
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%) Target Painters
Blood Raiders EM / Thermal EM (50%) / Thermal (48%) Energy Neutralizers, Tracking Disruptors
Guristas Pirates Kinetic / Thermal Kinetic (79%) / Thermal (18%) ECM
Mordu's Legion Kinetic / EM [1] Kinetic (70%) / Thermal (30%)
Rogue Drones EM/Thermal (varies) [2]
Sansha's Nation
(missions / anomalies) EM / Thermal EM (53%) / Thermal (47%) Tracking Disruptors
Serpentis Kinetic / Thermal Thermal (55%) / Kinetic (45%) Sensor Dampeners
CONCORD [3] Kinetic / Thermal (Omni) [4]
Equilibrium of Mankind Kinetic[5] Kinetic (74%) / Thermal (26%)
Khanid Kingdom EM / Thermal Thermal / EM
Mercenaries Kinetic / Thermal Kinetic / Thermal
Sleepers (Omni) [4] (Omni) [4] Energy Neutralizers
Sansha's Nation
(incursions) (Omni) [4] (Omni) [4] (all)
Triglavian Collective
(abyss) Explosive / Thermal [6] Thermal (60%) / Explosive (40%) (all except ECM)
Triglavian Collective
(invasions) Explosive / Thermal (Omni) [4] (all except ECM)
Amarr Empire EM / Thermal EM (47%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State Kinetic / Thermal Kinetic (51%) / Thermal (48%) ECM
Gallente Federation Kinetic / Thermal Kinetic (60%) / Thermal (39%) Sensor Dampeners
Minmatar Republic Explosive / Kinetic Explosive (50%) / Kinetic (31%) Target Painters
Amarr Empire (EDENCOM) Thermal / EM EM (58%) / Thermal (42%) Energy Neutralizers, Tracking Disruptors
Caldari State (EDENCOM) EM / Explosive EM (51%) / Explosive (44%) ECM
Gallente Federation (EDENCOM) EM / Explosive Kinetic (58%) / Thermal (42%) Sensor Dampeners
Minmatar Republic (EDENCOM) Kinetic / Explosive (Omni) [4] Target Painters