- Kills
- 357
- +0 in the last 90 days
- Losses
- 56
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 710.20B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 357
- Losses
- 56
- Danger Ratio
- 86%
- Final Blows
- 9
- Points
- 357
ISK
- Destroyed
- 710.20B
- Lost
- 7.55B
- Balance
- +702.65B
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 8
- NPC Loss Ratio
- 14%
- Activity
- Inactive
Damage Dealt4.7M
Damage Ratio · 79%
Damage Taken1.3M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
If it's stupid but it works, it isn't stupid.
There is no such thing as a perfect plan.
If you are short of everything but the enemy, you are in the combat zone.
You're only better than your enemy if you kill him first.
Near death, but still alive? There is nothing wrong with physics. God doesn't like you.
Targeting Systems
* Amarr - Radar
* Caldari - Gravimetric
* Gallente - Magnetometric
* Minmatar - Ladar
There is no such thing as a perfect plan.
If you are short of everything but the enemy, you are in the combat zone.
You're only better than your enemy if you kill him first.
Near death, but still alive? There is nothing wrong with physics. God doesn't like you.
Targeting Systems
* Amarr - Radar
* Caldari - Gravimetric
* Gallente - Magnetometric
* Minmatar - Ladar