- Kills
- 0
- +0 in the last 90 days
- Losses
- 10
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 0%
- ISK destroyed
- 0
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 0
- Losses
- 10
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 0
ISK
- Destroyed
- 0
- Lost
- 307.8M
- Balance
- -307.8M
- ISK Efficiency
- 0%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt0
Damage Ratio · 0%
Damage Taken192.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
No one can serve two masters, for either he will hate the one and love the other; or else he will be devoted to one and despise the other. You can not serve both God and Mammon.
—Matthew 6:19-21,24
ΞνΞ ΘΠLІΠΞ
GROUP - WEAKNESS - DMG TYPE H/L
Angel Cartel - Explosive - Explosive/Kinetic
Blood Raiders - EM - EM/Thermal
Guristas - Kinetic - Kinetic/Thermal
Rogue Drone - EM - Explosive/Kinetic
Sansha's Nation - EM - EM/Thermal
Serpentis - Kinetic - Thermal/Kinetic
Amarr Empire - EM - EM/Thermal
Caldari - Kinetic - Thermal/Kinetic
CONCORD - EVEN - EM/Kinetic
Gallente - Kinetic - Thermal/Kinetic
Khanid - EM - EM/Thermal
Minmatar - Explosive - Explosive/Kinetic
Mordu - Kinetic - Kinetic/Thermal
Thukker - Explosive - Explosive/Thermal
Friendlies - Thermal - Kinetic/Thermal
The Law - Thermal - EM/Kinetic
Sleepers - EVEN - EVEN
Incursion Sansha's Nation - EVEN - EM/Thermal
Mission Generic
EoM - Kinetic - Kint
—Matthew 6:19-21,24
ΞνΞ ΘΠLІΠΞ
GROUP - WEAKNESS - DMG TYPE H/L
Angel Cartel - Explosive - Explosive/Kinetic
Blood Raiders - EM - EM/Thermal
Guristas - Kinetic - Kinetic/Thermal
Rogue Drone - EM - Explosive/Kinetic
Sansha's Nation - EM - EM/Thermal
Serpentis - Kinetic - Thermal/Kinetic
Amarr Empire - EM - EM/Thermal
Caldari - Kinetic - Thermal/Kinetic
CONCORD - EVEN - EM/Kinetic
Gallente - Kinetic - Thermal/Kinetic
Khanid - EM - EM/Thermal
Minmatar - Explosive - Explosive/Kinetic
Mordu - Kinetic - Kinetic/Thermal
Thukker - Explosive - Explosive/Thermal
Friendlies - Thermal - Kinetic/Thermal
The Law - Thermal - EM/Kinetic
Sleepers - EVEN - EVEN
Incursion Sansha's Nation - EVEN - EM/Thermal
Mission Generic
EoM - Kinetic - Kint