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Kills
38
+0 in the last 90 days
Losses
51
+0 in the last 90 days
43%
Efficiency
ISK Efficiency 94%
ISK destroyed
125.23B
+0 in the last 90 days
Activity
Inactive
0 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
38
Losses
51
Danger Ratio
92%
Final Blows
3
Points
38

ISK

Destroyed
125.23B
Lost
8.11B
Balance
+117.12B
ISK Efficiency
94%

Solo

Solo Kills
0
Solo Ratio
0%
Avg Kills/Day
—

Other

NPC Losses
4
NPC Loss Ratio
8%
Activity
Inactive
Damage Dealt3.9M
Damage Ratio · 80%
Damage Taken958.6K

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal
Blood Raider - Thermal / EM
Caldari - Kinetic / EM
Gallente - Kinetic / Thermal
Guristas - Kinetic / Thermal
Khanid - EM / Thermal
Mercenaries - EM / Kinetic / Thermal / Explosive
Minmatar Fleet - Thermal / Explosive
Mordu's Legion - Kinetic / Thermal
Rogue Drones - ALL Damage Types
Sansha's Nation - EM / Thermal
Serpentis - Kinetic / Thermal
Thukker Tribe - Explosive / Thermal

Main Damage type to shoot at the enemy:
Angel - Explosive
Blood Raiders - Thermal / EM (weak against EM)
Caldari - Kinetic
Guristas - Kinetic
Mercenary - Thermal
Mordus - Thermal & Kinetic


AMARR: Radar (White Noise)
CALDARI: Gravimetric (Spatial
)GALLENTE: Magnetometric (Ion)
MINMATAR: Ladar (Phase)