- Kills
- 205
- +28 in the last 90 days
- Losses
- 157
- +8 in the last 90 days
- Efficiency
- ISK Efficiency 89%
- ISK destroyed
- 61.49B
- +5.68B in the last 90 days
- Activity
- Medium
- 0.3 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 205
- Losses
- 157
- Danger Ratio
- 89%
- Final Blows
- 45
- Points
- 123
ISK
- Destroyed
- 61.49B
- Lost
- 7.58B
- Balance
- +53.91B
- ISK Efficiency
- 89%
Solo
- Solo Kills
- 6
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 18
- NPC Loss Ratio
- 11%
- Activity
- Medium
Damage Dealt6.9M
Damage Ratio · 88%
Damage Taken964.9K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Agents types
* Administration: 50% Kill, 50% Courier
* Advisory: 34% Kill, 66% Courier
* Command: 97% Kill, 3% Courier
* Intelligence: 85% Kill, 15% Courier
* Internal Security: 95% Kill, 5% Courier
* Legal: 50% Kill, 50% Courier
* Security: 90% Kill, 5% Courier, 5%Trade
* Surveillance: 95% Kill, 5% Courier
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal
* Administration: 50% Kill, 50% Courier
* Advisory: 34% Kill, 66% Courier
* Command: 97% Kill, 3% Courier
* Intelligence: 85% Kill, 15% Courier
* Internal Security: 95% Kill, 5% Courier
* Legal: 50% Kill, 50% Courier
* Security: 90% Kill, 5% Courier, 5%Trade
* Surveillance: 95% Kill, 5% Courier
Damage Type To Protect Against
* Guristas - Kinetic & Thermal
* Serpentis - Kinetic & Thermal
* Mordus - Kinetic & Thermal
* Blood - EM & Thermal
* Sansha - EM & Thermal
* Angel - Kinetic, EM, Thermal & Explosive
* Mercenary - Kinetic, EM, Thermal & Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic
* Serpentis - Thermal
* Mordus - Thermal & Kinetic
* Blood - Thermal
* Sansha - Thermal
* Angel - Explosive
* Mercenary - Thermal