- Kills
- 3
- +0 in the last 90 days
- Losses
- 62
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 2%
- ISK destroyed
- 314.3M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 3
- Losses
- 62
- Danger Ratio
- 97%
- Final Blows
- 3
- Points
- 3
ISK
- Destroyed
- 314.3M
- Lost
- 17.91B
- Balance
- -17.59B
- ISK Efficiency
- 2%
Solo
- Solo Kills
- 1
- Solo Ratio
- 33%
- Avg Kills/Day
- —
Other
- NPC Losses
- 2
- NPC Loss Ratio
- 3%
- Activity
- Inactive
Damage Dealt16.9K
Damage Ratio · 1%
Damage Taken2.0M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
- If the enemy is in range, so are you.
- Incoming fire has the right of way.
- Try to look unimportant, they may be low on ammo.
*"Captain! We're completely surrounded!"
"Excellent!!!! We can fire in any direction."*
"WHEN BEER AND LATE NIGHT TV JUST ARN'T ENOUGH"
"Sir, We're outnumbered-"
"No son, it's just a target rich Environment"
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later
"EVE is harsh on day one, and stays that way," Syncaine writes. "WoW holds your hand from 1-80, and makes sure you get a cookie regardless if you win or lose. EVE not only takes your cookie.