- Kills
- 1
- +0 in the last 90 days
- Losses
- 9
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 11%
- ISK destroyed
- 45.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1
- Losses
- 9
- Danger Ratio
- 89%
- Final Blows
- 0
- Points
- 1
ISK
- Destroyed
- 45.4M
- Lost
- 372.5M
- Balance
- -327.1M
- ISK Efficiency
- 11%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 1
- NPC Loss Ratio
- 11%
- Activity
- Inactive
Damage Dealt93
Damage Ratio · 1%
Damage Taken9.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Here are some things to do, which will help you on your journey:
1. Train the 5 basic learning skills to level 4.
2. Train the secondary learning skills to level 3. Going any further with either set is a waste of time.
3. Train Cybernetics to level 4, and buy the best implants you can. Will greatly improve your training time.
4. Train the skill: Infomorph Psychology to level 3. This is the skill you will need to create jump clones.
5. Train the Social skill to level 4 and the Connections skill to level 4. Both will gain you more LP and isk from missions. These skills also improve your standings.
6. Train the skill Cynosural Field Generator to level 1. This will allow you to "lite" cyno fields for capital ships to jump in.