- Kills
- 60
- +0 in the last 90 days
- Losses
- 60
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 73%
- ISK destroyed
- 16.96B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 60
- Losses
- 60
- Danger Ratio
- 100%
- Final Blows
- 6
- Points
- 60
ISK
- Destroyed
- 16.96B
- Lost
- 6.43B
- Balance
- +10.53B
- ISK Efficiency
- 73%
Solo
- Solo Kills
- 2
- Solo Ratio
- 3%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt1.8M
Damage Ratio · 81%
Damage Taken408.2K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Some encounters are fruitful, others... unfortunate. Its not always that our chance encounters are fated, rather that it is our fate to encounter chance...
there is no such thing in this world as coincidence, there is only inevitability
Multi-modules penalty:
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.912% effect
3d mod: c(3) = 57.104% effect
4th mod: c(4) = 28.247% effect
5th mod: c(5) = 10.599% effect
6th mod: c(6) = 2.999% effect
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
there is no such thing in this world as coincidence, there is only inevitability
Multi-modules penalty:
1st mod: c(1) = 100.000% effectiveness
2nd mod: c(2) = 86.912% effect
3d mod: c(3) = 57.104% effect
4th mod: c(4) = 28.247% effect
5th mod: c(5) = 10.599% effect
6th mod: c(6) = 2.999% effect
Targeting systems
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar