- Kills
- 1,795
- +0 in the last 90 days
- Losses
- 41
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 100%
- ISK destroyed
- 2.22T
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 1,795
- Losses
- 41
- Danger Ratio
- 100%
- Final Blows
- 62
- Points
- 1,795
ISK
- Destroyed
- 2.22T
- Lost
- 2.56B
- Balance
- +2.21T
- ISK Efficiency
- 100%
Solo
- Solo Kills
- 4
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt8.8M
Damage Ratio · 97%
Damage Taken253.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Our world is not perfect, the Gallente can claim superiority for their diplomacy, but they are trying to live a dream. I hold no grudge against the Gallente, some of my best friends have pure Gallente blood in their veins, but don't come to me and say diplomacy is the best way.
As Admiral Constanza Stark so adequately put it: "I've always found a fully deployed battle group to be the most effective negotiator."
However we cannot ignore the consequences of our actions: Going too far in combat can have long-term consequences for you, your corporation or even the entire faction. Too many alliances have broken apart while some simple self-restraint could have avoided the catastrophe.
Hope for peace, but arm for war.
Long for power, but fight for survival.
Reach out to supremacy, but hold firm to your honour.