- Kills
- 17
- +0 in the last 90 days
- Losses
- 11
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 50%
- ISK destroyed
- 5.65B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 17
- Losses
- 11
- Danger Ratio
- 100%
- Final Blows
- 0
- Points
- 17
ISK
- Destroyed
- 5.65B
- Lost
- 5.76B
- Balance
- -111.3M
- ISK Efficiency
- 50%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt15.5K
Damage Ratio · 15%
Damage Taken86.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Damage types
From: Top T
Sent: 2010.10.18 01:29
To: Voltir,
I have this saved in a notepad file:
** Damage types dealt ***
Angel's = Explosive / Kinetic
Angel Cartel - Kinetic / Explosive / Thermal
Ammatar = EM / Thermal
Amarr Navy - EM / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Khanid Kingdom = EM / Thermal
Mercenaries = Kinetic / Thermal
Mercenary Commander = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Minmatar = Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Rogue Drones = Thermal/Kinetic/EM
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukker Tribe = Explosive/Kinetic
** Main Damage type to shoot at the enemy: **
Angel - Explosive
Blood Raiders- Thermal
Guristas - Kinetic
Mercenary - Explosive
Mordus - Thermal & Kinetic
Sansha - Thermal
Serpentis - Thermal
Damage type to protect against:
Guristas - Kinet
From: Top T
Sent: 2010.10.18 01:29
To: Voltir,
I have this saved in a notepad file:
** Damage types dealt ***
Angel's = Explosive / Kinetic
Angel Cartel - Kinetic / Explosive / Thermal
Ammatar = EM / Thermal
Amarr Navy - EM / Thermal
Blood Raider - Thermal / EM
Guristas - Kinetic / Thermal
Khanid Kingdom = EM / Thermal
Mercenaries = Kinetic / Thermal
Mercenary Commander = EM/Thermal
Mordu's legion = EM/Thermal/Kinetic
Minmatar = Explosive / Kinetic
Minmatar Fleet - Thermal / Explosive
Rogue Drones = Thermal/Kinetic/EM
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic
Thukker Tribe = Explosive/Kinetic
** Main Damage type to shoot at the enemy: **
Angel - Explosive
Blood Raiders- Thermal
Guristas - Kinetic
Mercenary - Explosive
Mordus - Thermal & Kinetic
Sansha - Thermal
Serpentis - Thermal
Damage type to protect against:
Guristas - Kinet