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Kills
457
+107 in the last 90 days
Losses
124
+14 in the last 90 days
79%
Efficiency
ISK Efficiency 94%
ISK destroyed
223.20B
+54.20B in the last 90 days
Activity
High
1.2 kills/day · last 90 days

Combat Record

Career-long numbers from eve-kill

Combat

Kills
457
Losses
124
Danger Ratio
96%
Final Blows
51
Points
212

ISK

Destroyed
223.20B
Lost
13.87B
Balance
+209.33B
ISK Efficiency
94%

Solo

Solo Kills
7
Solo Ratio
2%
Avg Kills/Day
—

Other

NPC Losses
5
NPC Loss Ratio
4%
Activity
High
Damage Dealt36.6M
Damage Ratio · 96%
Damage Taken1.5M

Activity

What they fly, where they fight, latest kills and losses

ShipsLast 90d
SystemsLast 90d
Latest killsKillboard
Latest lossesKillboard

Most Valuable

The priciest kills in the window

Matchups

Who they kill, who kills them, what they lose

Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.

In-game bio

So There I was but naked, drunk with a corn cob up my butt thinking how the hell did I get drunk.

Anomalies:
Sanctum 10/10 (hardest)
Haven 9/10
Hub 8/10
Port 7/10
Rally Point 6/10
Yard 5/10
Den 4/10
Refuge 3/10
Burrow 2/10
Hideaway 1/10 (easiest)

Anomoly modifiers:
Forlorn (anomaly) [hardest]
Forsaken (anomaly) [normal]
Hidden (anomaly) [easiest]


UNKNOWN: Combat sites. Can be found with ANY PROBE TYPE.
GRAVIMETRIC: Hidden asteroid belts
MAGNETOMETRIC: Archaeology/Salvage profession sites
RADAR: Hacking profession sites
LADAR: Gas Cloud sites
=== NPC DAMAGE TYPES ===
Angel - All - mostly Explosive/Kinetic
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldary Navy - Kinetic/Thermal
Gallente - Kinetic/Thermal
Gurista - Kinetic/Thermal
Khanid - EM/Thermal
Maru - EM/Ther