- Kills
- 358
- +0 in the last 90 days
- Losses
- 109
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 69%
- ISK destroyed
- 94.53B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 358
- Losses
- 109
- Danger Ratio
- 90%
- Final Blows
- 54
- Points
- 358
ISK
- Destroyed
- 94.53B
- Lost
- 41.66B
- Balance
- +52.86B
- ISK Efficiency
- 69%
Solo
- Solo Kills
- 15
- Solo Ratio
- 4%
- Avg Kills/Day
- —
Other
- NPC Losses
- 11
- NPC Loss Ratio
- 10%
- Activity
- Inactive
Damage Dealt6.5M
Damage Ratio · 66%
Damage Taken3.4M
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Angel - All
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldari navy - Kinetic/Thermal
Gallente - Kinetic
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kinetic(missiles)
Mordus - Kinetic/thermal
Odamian - Kinetic/Thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types
Damage types to use (shield/armour)
---------------------------------
Guristas - Thermal/Kinetic
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - EM/Explosive
Minmatar Fleet - Thermal/Explosive
Gallente - Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldari Navy - Explosive
Khanid - EM/Explosive
ECM Jammers
-----------
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetfrinds to fnd
Amarr Navy - EM/Thermal
Blood - EM/Thermal
Caldari navy - Kinetic/Thermal
Gallente - Kinetic
Gurista, Mordus, Gallente - Kinetic/Thermal
Khanid - EM/Thermal
Mercenary - EM/Thermal/Kinetic(missiles)
Mordus - Kinetic/thermal
Odamian - Kinetic/Thermal
Rogue Pirate - EM/Explosive/Kinetic
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Zazzmatazz - all types
Damage types to use (shield/armour)
---------------------------------
Guristas - Thermal/Kinetic
Serpentis - Thermal/Kinetic
Blood Raider - Thermal/EM
Sansha's Nation - EM/Thermal
Angel Cartel - EM/Explosive
Minmatar Fleet - Thermal/Explosive
Gallente - Thermal/Kinetic
Amarr Navy - EM/Thermal
Caldari Navy - Explosive
Khanid - EM/Explosive
ECM Jammers
-----------
Caldari - Gravimetric = Spatial Destabilizer
Amarr - Radar = White Noise
Gallente - Magnetfrinds to fnd