- Kills
- 66
- +0 in the last 90 days
- Losses
- 5
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 94%
- ISK destroyed
- 43.13B
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 66
- Losses
- 5
- Danger Ratio
- 100%
- Final Blows
- 3
- Points
- 66
ISK
- Destroyed
- 43.13B
- Lost
- 2.72B
- Balance
- +40.40B
- ISK Efficiency
- 94%
Solo
- Solo Kills
- 0
- Solo Ratio
- 0%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt160.9K
Damage Ratio · 39%
Damage Taken248.4K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
I'm not here to actually do anything . But you're like.. probably sitting in the station with me, wondering if that's true. If I'm actually at my PC and you're red to me or otherwise someone it's ok for me to point my guns yeah.. I'm probably thinking about how I'd like to kill you, and I wouldn't expect any less from you. But to determine whether one has the means to do so requires a whole list of other factors that makes our universe such a dangerous place to live. And you've got to ask yourself. Do I feel lucky? Well,
Do you feel lucky punk? Do you?
Mama, I just killed a ship, Put EMP L into his dread, pulled the trigger now he's dead.
By the way...Got beer? (In Memory of a Intersteller Alcohol Conglomerate held Catch and 2000 man lag infested subcapital battles vs BoB, and chasing TT in his hauler full of stolen goods)
Do you feel lucky punk? Do you?
Mama, I just killed a ship, Put EMP L into his dread, pulled the trigger now he's dead.
By the way...Got beer? (In Memory of a Intersteller Alcohol Conglomerate held Catch and 2000 man lag infested subcapital battles vs BoB, and chasing TT in his hauler full of stolen goods)