- Kills
- 2
- +0 in the last 90 days
- Losses
- 2
- +0 in the last 90 days
- Efficiency
- ISK Efficiency 25%
- ISK destroyed
- 122.4M
- +0 in the last 90 days
- Activity
- Inactive
- 0 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 2
- Losses
- 2
- Danger Ratio
- 100%
- Final Blows
- 2
- Points
- 2
ISK
- Destroyed
- 122.4M
- Lost
- 370.2M
- Balance
- -247.8M
- ISK Efficiency
- 25%
Solo
- Solo Kills
- 1
- Solo Ratio
- 50%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Inactive
Damage Dealt2.1K
Damage Ratio · 16%
Damage Taken11.0K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
JB Fuel 550000/mass
Damage Types to Use
Amarr - EM/Thermal
Angel Cartel - Explosive
Blood Raiders - EM
Gallente Navy - Thermal (Shield Kinetic; Armour Explosive)
Guristas Pirates - Kinetic
Mercenaries - Thermal (Shield EM; Armour Explosive)
Mordu's Legion - Kinetic (Shield EM; Armour Explosive)
Rogue Drones - EM
Sansha's Nation - EM
Serpentis Corporation - Kinetic
Thukker Tribe - Thermal (Shield EM; Armour Explosive)
Damage Types Dealt
Angel Cartel - Explosive / Kinetic
Blood Raiders - EM / Thermal
Gallente Navy - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Mercenaries - EM / Thermal / Kinetic (Missiles)
Mordu's Legion - Thermal / Kinetic
Rogue Drones - Thermal / Kinetic
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Thermal / Kinetic
Thukker Tribe - Explosive / Thermal
Damage Types to Use
Amarr - EM/Thermal
Angel Cartel - Explosive
Blood Raiders - EM
Gallente Navy - Thermal (Shield Kinetic; Armour Explosive)
Guristas Pirates - Kinetic
Mercenaries - Thermal (Shield EM; Armour Explosive)
Mordu's Legion - Kinetic (Shield EM; Armour Explosive)
Rogue Drones - EM
Sansha's Nation - EM
Serpentis Corporation - Kinetic
Thukker Tribe - Thermal (Shield EM; Armour Explosive)
Damage Types Dealt
Angel Cartel - Explosive / Kinetic
Blood Raiders - EM / Thermal
Gallente Navy - Kinetic / Thermal
Guristas Pirates - Kinetic / Thermal
Mercenaries - EM / Thermal / Kinetic (Missiles)
Mordu's Legion - Thermal / Kinetic
Rogue Drones - Thermal / Kinetic
Rogue Pirate - EM / Kinetic / Explosive
Sansha's Nation - EM / Thermal
Serpentis Corporation - Thermal / Kinetic
Thukker Tribe - Explosive / Thermal