- Kills
- 831
- +188 in the last 90 days
- Losses
- 84
- +3 in the last 90 days
- Efficiency
- ISK Efficiency 99%
- ISK destroyed
- 1.02T
- +242.80B in the last 90 days
- Activity
- Very High
- 2.1 kills/day · last 90 days
Combat Record
Career-long numbers from eve-kill
Combat
- Kills
- 831
- Losses
- 84
- Danger Ratio
- 100%
- Final Blows
- 256
- Points
- 505
ISK
- Destroyed
- 1.02T
- Lost
- 11.16B
- Balance
- +1.01T
- ISK Efficiency
- 99%
Solo
- Solo Kills
- 192
- Solo Ratio
- 23%
- Avg Kills/Day
- —
Other
- NPC Losses
- 0
- NPC Loss Ratio
- 0%
- Activity
- Very High
Damage Dealt163.4M
Damage Ratio · 99%
Damage Taken960.7K
Activity
What they fly, where they fight, latest kills and losses
Most Valuable
The priciest kills in the window
Matchups
Who they kill, who kills them, what they lose
Last 90d
Killed
Killed By
Hulls LostLosses broken down by hull class.
In-game bio
Intrepid explorers from the Science and Trade Institute have a reputation for fearlessness in the face of the unknown.
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn
10 types of Anomalies (green signatures, not DED sites)
1/10 = (Faction) Hideaway or Drone Cluster (easiest)
2/10 = (Faction) Burrow or Drone Collection
3/10 = (Faction) Refuge or Drone Assembly
4/10 = (Faction) Den or Drone Gathering
5/10 = (Faction) Yard or Drone Surveillance
6/10 = (Faction) Rally Point or Drone Menagerie
7/10 = (Faction) Port or Drone Herd
8/10 = (Faction) Hub or Drone Squad
9/10 = (Faction) Haven or Drone Patrol
10/10 = (Faction) Sanctum or Drone Horde (hardest)
Anomaly level's
Level 1 = (Faction name) + Anomaly Class (easiest)
Level 2 = (Faction name) Hidden + Anomaly Class
Level 3 = (Faction name) Forsaken + Anomaly Class
Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)
Enemies ------- Hardener to use ---------- Damage type to use
Blood Raider --- EM/Thermal --------------- EM
Guristas ------- Kinetic/Thermal ------------ Kinetic
Sanshas ------- EM/Thermal --------------- EM
Serpentis ------ Thermal/Kinetic ------------ Kinetic
Angel. --------- Explosive/Kinetic --------- Explosive
Mordus -------- Kinetic/Thermal ------------ Kinetic
Rogue Drones -- All Resist --------------- EM
Mercenary ----- All Resist --------------- Thermal
Minmatar. ------ All Resist ---------------- Thermal, Explosive
Gallente. ------- Kinetic/Thermal (sec. EM) -- Thermal
Amarr --------- EM/Thermal. -------------- Thermal
Caldari -------- Kinetic/Thermal ------------ Kinetic
-Smallest to Largest Site
1 2 3 4 5 6 7 8 9 10
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
1 2 3
Hidden > Forsaken > Forlorn